Wednesday, August 26, 2015

Chapter 11- Bribes paid

It's been a while since my last post, we needed to slowly run all of our custom content through custard to find some bad custom content and remove it from our game.  In addition my family is now fostering a puppy for a local pet rescue, and caring for her takes up more of my time.  But I was finally able to play more sims, and have a new chapter for you.

We leave off where we left off.  The family has $17,492, and camps away the night at the local park.


 The next morning they head off to do some fishing, Ella got Frostbite, because there wasn't room for her inside the tent, and she slept on the sleepingbag.  Harley has another snow day today too.


They stop around noon for a meal by the campfire.


And then head back out to fish.


They change locations later that evening, since the spot they were at earlier changed from "great spot" to "Decent spot" to fish.


After dark they head down to sell their goods.  The family now has $18,335.


 After selling their fish, they go explore the catacombs.  Devin finds nothing, but Ella finds a seed and an uncut diamond worth $164.  Harley finds a large space rock, which after being analyzed was worth $242.  It was Unusual Dukeadite.  After selling their finds, the household had $18,742.


 Ella stops by the store to grab a meal.


They then sleep the early morning hours away.


When they wake, they go back to fish in the river.  Today is a Holiday, which means Harley has off of school.


That afternoon, Ella had frostbite again, so she lit a fire to warm herself.


Harley joined her to cook one of the fish he caught on the fire.  Harley is really starting to excel at fishing.  He has 5 fishing skill-points.  No doubt his parents are proud.


That night they all continue fishing by the river.


 That night the family has a total of $19,335.


 By night time, Harley and Ella are too tired, so they gave Devin their fish, and go to a local lot to camp out at.


Meanwhile, Devin cooks some hotdogs at the park grill.


Shortly after waking up later that night, Devin ages into a teenager.  He receives the Daredevil trait due to his poor grades.


Unfortunately, by the time Harley gets to the park, all the hotdogs Devin cooked were taken by the towns people, and eaten, so he needed to make hotdogs again.  

 Devin explores the catacombs next, and finds a book, "I found this University" worth $176, he then goes to the tent to sleep.

Ella got to the graveyard, and found that she was too cold to enter the crypts, so she lit a fire to warm up.


Harley finds a book, "The Curator's Lost Museum" worth an impressive $663.  And Ella finds a book, "Inappropriate Manor" worth $155.  


 After this they head to the gym to wash the dirt off.  The family sells these books to find they have $20,317.  They have the $20,000 to pay as a bribe to get the officials off their backs, and are no longer outlaws.  I use familyfunds cheat to remove the $20,000 from their household funds.


After this, the family is exausted, and they only have $317 to their names, so they camp out in the cold, hopefully for the last time.


In the next chapter my sim family will no longer be considered outlaws, and as such they will be welcome on community lots at any time of day, but they still don't have a home.  They must become wandering Minstrels, earning money by entertaining sims.  It is unlikely that they'll ever earn enough money to buy land, because to buy land it takes status, along with cash, but if they can impress a noble with their music, he might hire the family to work in his household.

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